It had originated in the Doom Bible in 1992, and was planned for the original Doom in 1993, but never appeared. It uses the same cell ammunition as the plasma gun and BFG 9000. There is also a new weapon named the Unmaker, which uses hitscan but looks like a projectile weapon. The chainsaw has two blades instead of one, the fists have bloodstained gloves instead of brass knuckles, the plasma gun has an electric core that emits a sparking sound, the rocket launcher has a small kickback, the shotgun's priming handle is at the grip instead of under the barrel, and the double-barreled "Super" shotgun reloads faster and causes kickback. The Doom engine and gameplay elements were customized, and all visual assets such as weapon and monster graphics are unique to Doom 64.Īll the weapons from Doom II are present, but with new sprites and sound effects. The player must advance through 28 story levels (and 4 secret levels) by battling demons, collecting weapons and keys, and activating switches to reach the level's exit while surviving deadly ambushes and traps. Gameplay A demon approaches the chainsaw-wielding player in Staging Area, the first level.ĭoom 64 's gameplay is similar to that of earlier Doom games. It gained a cult following, with several fan-made PC source ports and mods. It received positive reviews from critics, praising its graphics, level design, soundtrack, and general atmosphere, with some criticizing the lack of new gameplay elements compared to the previous games of the series. It has new sprite graphics for weapons and monsters. ![]() ![]() It has a customized version of the Doom engine, enabling new kinds of level geometry, and dynamic colored lighting. A remastered port was developed by Nightdive Studios and published by Bethesda Softworks for Nintendo Switch, PlayStation 4, Windows, and Xbox One in March 2020, and for Stadia in May 2020.ĭoom 64 was developed from 1994 by Midway Studios San Diego under supervision of id Software, the main developer of the Doom franchise, and was tentatively titled Doom: The Absolution. It was first released for the Nintendo 64 in 1997, as the second spin-off game in the Doom series after Final Doom (1996), and the fourth game in the series overall. Doom 64 is a first-person shooter game by Midway Games.
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